Platforms

iOS

TauCeti Unknown Origin is developed for iOS hi-end devices and downloadable via Apple Store. The hi-end device with 4GB RAM and fast GPU is required.

We have a great mobile fan base and TauCeti is the right title to continue in our Dead Effect series story on mobile devices which adds additional value to immersive wild environment of an unhostile strange planet and to bloodthirsty behavior its predators.

TauCeti Unknown Origin is developed for Android hi-end devices and downloadable via Google Play Store. The hi-end device with 4GB RAM and fast GPU is required.

We have a great mobile fan base and TauCeti is the right title to continue in our Dead Effect series story on mobile devices which adds additional value to immersive wild environment of an unhostile strange planet and to bloodthirsty behavior its predators.

Get to know us

Lubomír Dykast Lubomír Dykast

Lubomír Dykast

CEO & Design Director

Creative director and team leader responsible for the core studio decisions, visions and completing all projects with the expertise in game design and QA.
On a daily basis, he is in charge of everyday studio tasks of all teams, projects, partners and outsourcers. Before the foundation of BFI, he worked on projects like Mafia 2 and Vietcong 1 and 2.
[More] [Less]
Jiří Pecher Jiří Pecher

Jiří Pecher

CTO & Lead Programmer

Technical director and the right person to call for all advanced technical issues in terms of systems solution and coding.
He puts everything together and makes sure it all works properly. His experiences before BFI foundation are mostly defined by projects Vietcong 1,2 and Mafia 2.
[More] [Less]
Ľudovít Lukáč Ľudovít Lukáč

Ľudovít Lukáč

Lead Character 3D Artist

As a specialist in designing, modeling and texturing characters, Ľudovít has gone long journey since Dead Effect 1.
In the past he worked on projects Original War, UFO: Aftermath and many others as a freelancer.
[More] [Less]
Ondřej Valášek Ondřej Valášek

Ondřej Valášek

Lead Animator

As a Animator in Chief Ondřej is in charge of the animation processes such as motion editing, retargeting, modeling, texturing and so on.
He is responsible for a completion of all animation assets in a timely, efficient manner. Previously he worked on projects like Hitman Absolution, Alan Wake, Riddick Dark Athena, Vietcong or Mafia 2.
[More] [Less]

Refferrals

„It's a quite stunning....based on how great it's looking even at this early stage you can bet it's one we'll be keeping a close eye on!“

TouchArcade

„Normally when a game looks this good and is geared towards traditional displays we’re skeptical that the developer will actually pull it off, with Dead Effect 2 already proving what BadFly can do with VR, we’re hopeful that this one delivers.“

UploadVR

„TauCeti looks to offer a beautiful and unique world to roam through, … interestingly enough!“

PlaystationLifestyle

„Multiplatform ‘TauCeti Unknown Origin’ Is The Latest Groundbreaking FPS By BadFly Interactive.“

Invision Community

„This game takes players to an unexplored world that will leave you feeling breathless with new wonders to behold.“

The Inner Circle - Games Network