Merge with the environment and follow your instincts! There are many ways and many directions but only a few let you progress and reveal the mystery of TauCeti Unknown Origin. Be wise and do not let yourself get trapped.
There are not too many places on the land where you will feel 100% secure. Nevertheless, your base gives you enough shelter and time to increase your chances. In co-operative mode, this place becomes a meeting point that is easy to find and where you and your pals can come up with some clever tactics.
Get rid of your enemies. Fight for your right to live and stand the Riddick´s terror in the night with the ultimate combat made of unique weapons created from blueprints. There is much more to fight with, useful upgradable gear, and special ore that will leave your opponents with significant damage.
Explore the planet and follow the story during a day. Regardless of the many TauCeti predators, try to obtain everything that boosts your health and gear and become a ruler of this hostile place. Fight with a virus and do not miss any collectibles or the rewards on your way.
Together with your friends, the progression in the story will be surely smoother. Collect all the pieces and reveal all the secrets before they get you!
Raise your chances to find the finest gear, explore faster, and gather the resources for the most useful upgrades and unique pieces with the greatest damage.
Choose the gender that suits you the best. Male, as well as the female, have their own ways to fight, fire and defend.
Create your unique character with the coolest look, hairstyle, and the face war paintings that will define you and the way of your fight.
Empower your character with a class you find the most beneficial. VANGUARD, ENGINEER, AGENT, or ASSASSIN.
Each of them has a certain number of active and passive abilities defining the weapon skills, specialization, and the overall tactics.
Manage your hero to get along with the most useful gear! Kick off the upgrades, craft, and harvest to get closer to the equipment with significant damage. All of that can change your situation a lot.
Throughout the environment, you may discover shattered parts from your broken vessel. Get the weapons from crashed fragments of ESS Meridian scattered all over the planet or equip your hero with native´s weaponry.
Eternity was originally intended as a light sniper rifle, but it's characteristics place it in the category of heavy energy rifle. The distinctively violet plasma discharge tends to lose energy too fast and so the efficiency of the long-range fire is seriously degraded. It performs well on the middle-range though.
Heavy assault power rifle with integrated smart optics, Impala fires projectiles containing a strong electrical charge that can burn through armor and disable electronic components or neural systems of organic opponents.
This prototype of a heavy assault rifle with limited sniper capacity uses an integral accelerator to fire plasma at the target with a much higher speed than usual. Unlike projectiles fired from other plasma weapons, Maleus fires with an extremely flat trajectory that makes long-range shooting way simpler. Note: touching the forcefield that protects the active accelerator is strongly discouraged.
Slow firing, heavy, but extremely accurate and powerful, Depositron can serve as an excellent long-range sniper rifle. The plasma bolt, charged with high voltage for additional effect, loses some of the energy when shooting long distances in the atmosphere, but it still packs enough punch to pierce most targets that you can see.
A heavy mid to long-range plasma rifle, Inferinus fires short beams of superheated plasma, capable of burning through advanced armor. The rate of fire isn't exactly high, but each shot packs a serious and fiery punch. Usable as a sniper rifle, although it's not very efficient at really long distances.
This modern sniper rifle uses standard powered sniper charges as ammo, but the designers tried really hard to create a modern weapon that mimics venerable and proven heavy sniper rifles. Unlike some other heavy rifles, it has only a minimal signature, allowing the sniper to stay hidden.
This power rifle fires a continuous beam of an experimental "cryo-plasma" on the target, shattering the crystalline matrix of any material it hits and causing extreme damage on organic matter. It's intended use was as a support machine gun that can disable even strongly armored targets. Using it against single, especially fast-moving opponents, is not easy and operators usually tend to hose areas around their target, quickly discharging an extremely expensive plasma pack.
Thanatos is an experimental heavy rifle that fires "cryo-plasma", previously unknown type of matter with negative thermal energy. Super-cooled shots that hit any standard matter will cause explosive shattering of crystal matrix in most materials, even those rated for cryo-thermal use. Any organic matter that will be hit will be flash-frozen and usually shattered a few seconds later.
Military-grade heavy sidearm, utilizing standard pistol power cells but using stronger discharge than common light pistols. Designed for precision and as heavy punch as possible with energy sidearm.
The pulse phaser coverts a standard pistol power cell charge to tiny darts loaded with a strong electrical charge. Damage and penetration from the projectiles are minimal, but high voltage discharge can cause serious damage even on armored opponents.
An experimental dual effect sidearm, intended for survival conditions. The primary damage effect is from a modified plasma shot, but the weapon utilizes an ionized path from the bolt to discharge electric energy to the target. The electric discharge can stun the enemy and even jump to another nearby target.
This weapon utilizes standard power cells for pistols but instead of using the metal dust in the cell to create a plasma discharge, it compresses it to a tiny spike propelled at high velocity. Very accurate and strong heavy pistol.
Light quick-firing pistol, designed as a backup weapon, or for low-level law enforcement. Powered by standard light pistol power cells. Fires ionized bolt with only limited efficiency against any armored target.
This is a standard combat shotgun using advanced universal shells to bring a devastating hail of tiny projectiles directly in your enemy's face.
This shotgun was designed as a heavy "sweeper" capable of taking down or at least incapacitating even armored targets. Flechettes imbued with energy tend to explode after penetration, causing terrible wounds. But yes, it's extra heavy.
This heavy shotgun modifies flechettes it fires with a residual powder charge, causing them to explode on impact. Accuracy and basic damage and penetration are, therefore, worse than on standard shotguns, but the cumulative effect of exploding splinters can turn most organic targets to a cloud of destroyed tissue and blood.
Although users of this SMG often complain that the Bulldog is too heavy and unwieldy for a sub-machine gun, it's rather an accurate weapon with a very high rate of fire - and thanks to the massive accelerator placed in front of the weapon, it allows a controlled full automatic fire even to users without strength-enhancing implants or powered armors.
Harbinger was designed as a universal SMG / light assault rifle using classical projectiles. Reasonably accurate with light damage per projectiles but with high overall damage output, this is a favorite close and middle range weapon for security specialists.
Shooting this light bullpup SMG on full auto requires great strength and good reflexes. It can send a hail of projectiles at the target with an extreme rate of fire, but keeping it on target is not easy.
This SMG fires single tiny flechettes with a great piercing power but limited effect against flesh. It doesn't matter much as it can put a lot of flechettes on target with low recoil in a moment, tearing organic targets to pieces.
This alien weapon is unwieldy, clearly not designed for use by humans, but it can still be used as a very efficient assault rifle. Although no one has any ideas how exactly it works, you can shoot it even if you're clueless... and anything hit by it will drop down and stay there.
This weapon is very unwieldy for humans, but it hums with weird power like there was a barely contained alien Sun just waiting to go Nova. Every shot from this weapon is devastating and dangerous to both target and shooter.
The alien spear hums with a strange energy, especially when any enemies are close-by. It almost seems like the weapon has some intelligence of its own and looks forward to a moment it pierces the enemy's skin and drinks its blood. Each thrust with this weapon has a devastating effect.
This melee weapon contains several kinetic accelerators and short-range energy field emitters. Good upper body strength is required to efficiently use it, but thanks to the added technology hidden inside the sword, each swing carries a devastating power.
A set of various animal archetypes of organic origin that have evolved over the long years. Each of them is unique in its visuals as well as in its behavior. Jumping from a rock, burrowing or digging the ground, throwing the stones, killing with a freezing breath while flying over you, they are a part of the land and can appear anywhere. Their attacks are deadly and any encounter will challenge your stamina. Check out our stretched goals. We also have the visuals ready for more. Help us to breathe in them a life!
These primitive hunters are the original natives inhabiting the planet as the first ones and living in the primeval forests. We were inspired by the Mayo tribe as well as the Na-vi out of Avatar movie. They are incredibly strong, fast, and agile. It is their planet and they will make it absolutely clear to you. Do not expect them to approach you as humans as they appear.
The most aggressive predator´s type inhabiting the planet is called the NIGHTWALKERS. In its characteristics, they resemble the bats and vampires. Their home is a cave underground which keeps them out of the light that is burning their skin. The weapon light can hurt them as well but only slightly. However, the night allows them to spread Riddick-like terror with no option to escape or mercy.
Aliens hunt the Cannibals for their research purposes and to make them their slaves. They are using hi-tech weapons and use solo as well as group attacks. They are extremely precise in fights and take very good cover. Teleport option in a short distance should not be any big surprise while encountering them. If outnumbered, they manage to lure you into a trap.